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	<title>Comments on: Exploring interactive storytelling</title>
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	<link>http://blog.threepress.org/2009/11/30/interactive-storytelling/</link>
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		<title>By: Emily Short</title>
		<link>http://blog.threepress.org/2009/11/30/interactive-storytelling/comment-page-1/#comment-1565</link>
		<dc:creator>Emily Short</dc:creator>
		<pubDate>Fri, 04 Dec 2009 05:20:56 +0000</pubDate>
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		<description>Besides Penguin&#039;s project, I was thinking of the following (some of which are advertising projects tied to books, others new fiction in their own right):

http://teresaslack.blogspot.com/2009/10/interactive-fiction-series-for-girls.html
http://www.mifiction.co.uk/ 
http://www.cyoa.com/public/index.html (reprints from the 80s, but also new material)
http://www.prleap.com/pr/130080/
http://www.alagaesia.com/game/index.php 
http://www.guardian.co.uk/books/booksblog/2008/jul/17/choosethefutureofinteracti

My discussion and links are about what&#039;s going on in interactive storytelling elsewhere --- in commercial and indie games, and in academia. I&#039;m not particularly arguing about what publishers should be doing, market-wise; only that for those people who _are_ interested in presenting stories with some interactive component, there already exists a fair body of discussion about what forms that interactivity might take, and what it might do to the craft of storytelling.</description>
		<content:encoded><![CDATA[<p>Besides Penguin&#8217;s project, I was thinking of the following (some of which are advertising projects tied to books, others new fiction in their own right):</p>
<p><a href="http://teresaslack.blogspot.com/2009/10/interactive-fiction-series-for-girls.html" rel="nofollow">http://teresaslack.blogspot.com/2009/10/interactive-fiction-series-for-girls.html</a><br />
<a href="http://www.mifiction.co.uk/" rel="nofollow">http://www.mifiction.co.uk/</a><br />
<a href="http://www.cyoa.com/public/index.html" rel="nofollow">http://www.cyoa.com/public/index.html</a> (reprints from the 80s, but also new material)<br />
<a href="http://www.prleap.com/pr/130080/" rel="nofollow">http://www.prleap.com/pr/130080/</a><br />
<a href="http://www.alagaesia.com/game/index.php" rel="nofollow">http://www.alagaesia.com/game/index.php</a><br />
<a href="http://www.guardian.co.uk/books/booksblog/2008/jul/17/choosethefutureofinteracti" rel="nofollow">http://www.guardian.co.uk/books/booksblog/2008/jul/17/choosethefutureofinteracti</a></p>
<p>My discussion and links are about what&#8217;s going on in interactive storytelling elsewhere &#8212; in commercial and indie games, and in academia. I&#8217;m not particularly arguing about what publishers should be doing, market-wise; only that for those people who _are_ interested in presenting stories with some interactive component, there already exists a fair body of discussion about what forms that interactivity might take, and what it might do to the craft of storytelling.</p>
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		<title>By: Steven Deschain</title>
		<link>http://blog.threepress.org/2009/11/30/interactive-storytelling/comment-page-1/#comment-1532</link>
		<dc:creator>Steven Deschain</dc:creator>
		<pubDate>Thu, 03 Dec 2009 13:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.threepress.org/?p=805#comment-1532</guid>
		<description>Okay, so that&#039;s one. And that&#039;s interesting. But I think it&#039;s a bit misleading to say &quot;Authors and publishers alike are beginning to think more about the interactive possibilities of fiction.&quot; Rather: One group seems to have done ... something. Looking at the site, it&#039;s not exactly clear to me what they did. There&#039;s also zero indication as to how audiences responded to this, which is really what I&#039;d be concerned with as a publisher. I&#039;m also unclear about the nature of the &quot;interactivity&quot; being described here. What you describe in some of your links does not seem to match what I&#039;m seeing on the Penguin site.</description>
		<content:encoded><![CDATA[<p>Okay, so that&#8217;s one. And that&#8217;s interesting. But I think it&#8217;s a bit misleading to say &#8220;Authors and publishers alike are beginning to think more about the interactive possibilities of fiction.&#8221; Rather: One group seems to have done &#8230; something. Looking at the site, it&#8217;s not exactly clear to me what they did. There&#8217;s also zero indication as to how audiences responded to this, which is really what I&#8217;d be concerned with as a publisher. I&#8217;m also unclear about the nature of the &#8220;interactivity&#8221; being described here. What you describe in some of your links does not seem to match what I&#8217;m seeing on the Penguin site.</p>
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		<title>By: Liza Daly</title>
		<link>http://blog.threepress.org/2009/11/30/interactive-storytelling/comment-page-1/#comment-1514</link>
		<dc:creator>Liza Daly</dc:creator>
		<pubDate>Wed, 02 Dec 2009 14:18:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.threepress.org/?p=805#comment-1514</guid>
		<description>Steven: &lt;a href=&quot;http://wetellstories.co.uk/&quot; rel=&quot;nofollow&quot;&gt;Penguin&lt;/a&gt;. Their project won Best of Show at SXSW 2009.</description>
		<content:encoded><![CDATA[<p>Steven: <a href="http://wetellstories.co.uk/" rel="nofollow">Penguin</a>. Their project won Best of Show at SXSW 2009.</p>
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		<title>By: Steven Deschain</title>
		<link>http://blog.threepress.org/2009/11/30/interactive-storytelling/comment-page-1/#comment-1511</link>
		<dc:creator>Steven Deschain</dc:creator>
		<pubDate>Wed, 02 Dec 2009 12:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.threepress.org/?p=805#comment-1511</guid>
		<description>&quot;Authors and publishers alike are beginning to think more about the interactive possibilities of fiction.&quot;

Can you name some? I work in the publishing industry, going on about fifteen years now, and I have not really come across anyone talking about &#039;interactive fiction.&#039;</description>
		<content:encoded><![CDATA[<p>&#8220;Authors and publishers alike are beginning to think more about the interactive possibilities of fiction.&#8221;</p>
<p>Can you name some? I work in the publishing industry, going on about fifteen years now, and I have not really come across anyone talking about &#8216;interactive fiction.&#8217;</p>
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		<title>By: Robert Nagle</title>
		<link>http://blog.threepress.org/2009/11/30/interactive-storytelling/comment-page-1/#comment-1499</link>
		<dc:creator>Robert Nagle</dc:creator>
		<pubDate>Wed, 02 Dec 2009 05:59:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.threepress.org/?p=805#comment-1499</guid>
		<description>This of course is a great collection of links. I&#039;ve always been a fan of that Chris Crawford book -- I  envision some bright 15 year old kid is reading it and hatching an idea to build an amazing storytelling engine  using Crawford&#039;s methods.

By the way, you might not be aware that Milorad Pavic died on the very day you published your blog post. (And in fact, I was just in the process of ordering some of his  ergodic experiments from Amazon). 

I can&#039;t wait to check out the rest of your links....</description>
		<content:encoded><![CDATA[<p>This of course is a great collection of links. I&#8217;ve always been a fan of that Chris Crawford book &#8212; I  envision some bright 15 year old kid is reading it and hatching an idea to build an amazing storytelling engine  using Crawford&#8217;s methods.</p>
<p>By the way, you might not be aware that Milorad Pavic died on the very day you published your blog post. (And in fact, I was just in the process of ordering some of his  ergodic experiments from Amazon). </p>
<p>I can&#8217;t wait to check out the rest of your links&#8230;.</p>
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		<title>By: Guest blog post &#171; Emily Short&#8217;s Interactive Fiction</title>
		<link>http://blog.threepress.org/2009/11/30/interactive-storytelling/comment-page-1/#comment-1474</link>
		<dc:creator>Guest blog post &#171; Emily Short&#8217;s Interactive Fiction</dc:creator>
		<pubDate>Mon, 30 Nov 2009 22:09:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.threepress.org/?p=805#comment-1474</guid>
		<description>[...]    &#171; Linkage    Guest blog&#160;post November 30, 2009   Thanks to Liza Daly, I have a short blog post up at Threepress about interactive storytelling &#8212; it&#8217;s not mostly stuff that will exactly be new to [...]</description>
		<content:encoded><![CDATA[<p>[...]    &laquo; Linkage    Guest blog&nbsp;post November 30, 2009   Thanks to Liza Daly, I have a short blog post up at Threepress about interactive storytelling &#8212; it&#8217;s not mostly stuff that will exactly be new to [...]</p>
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